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Unity game development essentials

Unity Game Development Essentials

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Unity Game Development Essentials


Author :Will Goldstone ,
Publisher :Packt Publishing Ltd
Pages : 298
Format Available : PDF, ePub, Mobi
Total Read : 48
Total Download :727
published Date : 2009-10-01
Description :Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!

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Unity 3.x Game Development Essentials


Author :Will Goldstone ,Will Goldstone ,
Publisher :Packt Publishing Ltd
Pages : 488
Format Available : PDF, ePub, Mobi
Total Read : 89
Total Download :971
published Date : 2011-12-20
Description :This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.

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Unity 2017 Game Development Essentials, Third Edition


Author :Will Goldstone ,Will Goldstone ,Tommaso Lintrami ,
Publisher :
Pages : 672
Format Available : PDF, ePub, Mobi
Total Read : 130
Total Download :677
published Date : 2018-01-29
Description :Go through 3D game development techniques using Unity Key Features Kick-start your game development carrer and build ready-to-play 2D and 3D games with ease Understand the key concepts in game design including scripting, physics, instantiation, particle effects, and more Build games that run on desktop, mobile, and the web Book Description Unity is the most popular game engine among Indie developers, start-ups, and medium to large independent game development companies. This book is a complete exercise in game development covering environments, physics, sound, particles, and much more--to get you up and running with Unity rapidly. In this informal guide, you'll get to grips with the basics of game development, starting off with using C# for scripting. You'll get the hang of Unity's development environment and will be able to set up the required assets for your frst 2D game. You'll work on animating your player and getting it to move in the 2D environment. Next, you'll see how to build the game in 3D, making use of Unity's new 3D animation system. After building a beautiful 3D environment for the game, you'll work with the latest physics system that Unity has to offer and will make your assets interactive. You'll induce artifcial intelligence into the enemies and develop a mechanism to hit them with rocks and punches. Once you've made things pretty with the particle system, you'll move on to optimize the game, adding a cross-platform ready UI, and publishing your game across multiple platforms. You'll walk away with a cool 2D parallax side parallax game and an even cooler third-person 3D adventure game, but most importantly, with the confdence to build your own games. What you will learn Script games using C# Build your very first 2D and 3D games Work through the key concepts in game development such as animations, physics, and scripting Test and optimize your games to attain great performance Create fully functional menus, HUDs, and UI Create player character interactions with AI and NPC Who this book is for Who this book is written for: If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games with ideas bubbling away in the back of your mind, Unity and this book should be your starting point.

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Unity Game Development Cookbook


Author :Will Goldstone ,Will Goldstone ,Tommaso Lintrami ,Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,
Publisher :O'Reilly Media
Pages : 406
Format Available : PDF, ePub, Mobi
Total Read : 61
Total Download :950
published Date : 2019-03-13
Description :Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development—from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine by following very brief exercises that teach specific features of the software Second, this tutorial-oriented guide provides a collection of snippets that solve common gameplay problems, like determining if a player has completed a lap in a race Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible so you can move onto the next step in the project. Unity Game Development Cookbook is ideal for beginning to intermediate Unity developers. Beginners will get a broad immersion into the Unity development environment, while intermediate developers will learn how to apply the foundational Unity skills they have to solve real game development problems.

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Unity AI Programming Essentials


Author :Will Goldstone ,Will Goldstone ,Tommaso Lintrami ,Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Curtis Bennett ,Dan Violet Sagmiller ,
Publisher :Packt Publishing Ltd
Pages : 162
Format Available : PDF, ePub, Mobi
Total Read : 143
Total Download :914
published Date : 2014-12-22
Description :This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do not need any previous AI knowledge; this book will explain all the essential AI concepts and show you how to add and use them in your games.

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Unity Game Development Essentials


Author :Will Goldstone ,Will Goldstone ,Tommaso Lintrami ,Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Curtis Bennett ,Dan Violet Sagmiller ,Paul Thomas ,
Publisher :Createspace Independent Publishing Platform
Pages : 426
Format Available : PDF, ePub, Mobi
Total Read : 114
Total Download :924
published Date : 2017-04-19
Description :This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with JavaScript and master the Unity development environment with easy to follow stepwise tasks. The printed version of the book is in black and white, but a full color version of the images is available for download here. The eBook version, available from Packt, is in full color. If you're a designer or animator who wishes to take their first steps into game development, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games

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Unity Game Development in 24 Hours, Sams Teach Yourself


Author :Will Goldstone ,Will Goldstone ,Tommaso Lintrami ,Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Curtis Bennett ,Dan Violet Sagmiller ,Paul Thomas ,Ben Tristem ,Mike Geig ,
Publisher :Sams Publishing
Pages : 400
Format Available : PDF, ePub, Mobi
Total Read : 94
Total Download :781
published Date : 2015-11-16
Description :In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 5 game engine at the heart of Hearthstone: Heroes of Warcraft, Kerbal Space Program, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions.

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Unity IOS Essentials


Author :Will Goldstone ,Will Goldstone ,Tommaso Lintrami ,Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Curtis Bennett ,Dan Violet Sagmiller ,Paul Thomas ,Ben Tristem ,Mike Geig ,Robert Wiebe ,
Publisher :Packt Publishing Ltd
Pages : 358
Format Available : PDF, ePub, Mobi
Total Read : 148
Total Download :712
published Date : 2011-12-08
Description :You will start by considering the essential differences between mobile and desktop game development. You will then get straight into creating unity projects that will run on the entire spectrum of iOS devices. This book is for people who want to plan, develop, and deploy Unity 3D games on iOS mobile platforms, including iPhone, iPod Touch and iPad. Anyone who has experience with the free desktop version of Unity 3D can pick up this book and learn how to take the desktop skills and optimize them to work on the mobile iOS platforms. Some of the features in this book discuss the Pro features of Unity 3D for iOS so a Pro license is required to use some of the features (notably Occlusion Culling and Beast Light mapping).

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Unity 2017 Game Development Essentials


Author :Will Goldstone ,Will Goldstone ,Tommaso Lintrami ,Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Curtis Bennett ,Dan Violet Sagmiller ,Paul Thomas ,Ben Tristem ,Mike Geig ,Robert Wiebe ,Tommaso Lintrami ,
Publisher :Packt Publishing Ltd
Pages : 672
Format Available : PDF, ePub, Mobi
Total Read : 53
Total Download :1182
published Date : 2018-01-31
Description :Go through 3D game development techniques using Unity Key Features Kick-start your game development carrer and build ready-to-play 2D and 3D games with ease Understand the key concepts in game design including scripting, physics, instantiation, particle effects, and more Build games that run on desktop, mobile, and the web Book Description Unity is the most popular game engine among Indie developers, start-ups, and medium to large independent game development companies. This book is a complete exercise in game development covering environments, physics, sound, particles, and much more—to get you up and running with Unity rapidly. In this informal guide, you’ll get to grips with the basics of game development, starting off with using C# for scripting. You'll get the hang of Unity's development environment and will be able to set up the required assets for your frst 2D game. You'll work on animating your player and getting it to move in the 2D environment. Next, you'll see how to build the game in 3D, making use of Unity's new 3D animation system. After building a beautiful 3D environment for the game, you’ll work with the latest physics system that Unity has to offer and will make your assets interactive. You'll induce artifcial intelligence into the enemies and develop a mechanism to hit them with rocks and punches. Once you've made things pretty with the particle system, you'll move on to optimize the game, adding a cross-platform ready UI, and publishing your game across multiple platforms. You'll walk away with a cool 2D parallax side parallax game and an even cooler third-person 3D adventure game, but most importantly, with the confdence to build your own games. What you will learn Script games using C# Build your very first 2D and 3D games Work through the key concepts in game development such as animations, physics, and scripting Test and optimize your games to attain great performance Create fully functional menus, HUDs, and UI Create player character interactions with AI and NPC Who this book is for Who this book is written for: If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games with ideas bubbling away in the back of your mind, Unity and this book should be your starting point.

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Unity 3D and PlayMaker Essentials


Author :Will Goldstone ,Will Goldstone ,Tommaso Lintrami ,Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Curtis Bennett ,Dan Violet Sagmiller ,Paul Thomas ,Ben Tristem ,Mike Geig ,Robert Wiebe ,Tommaso Lintrami ,Jere Miles ,
Publisher :CRC Press
Pages : 482
Format Available : PDF, ePub, Mobi
Total Read : 40
Total Download :826
published Date : 2016-11-25
Description :In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game mechanics, and tools and skills needed. Each chapter focuses on a specific topic, with topics building upon each other so that by the end of the book you will have looked into all the subjects relevant to creating your own game. The book transitions from discussion to demonstrations of how to implement techniques and concepts into practice by using Unity3D and PlayMaker. Download boxes are included throughout the book where you can get the version of the game project under discussion or other content to add to the project, as well as any supplementary video tutorials that have been developed. Addressing both theoretical and practical aspects, Unity 3D and PlayMaker Essentials enables you to understand how to create a game by having you make a game. By gradually completing your own design document through the course of the book, you will become familiar with core design principles while learning the practical skills needed to bring your unique game to life.

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LibGDX Game Development Essentials


Author :Will Goldstone ,Will Goldstone ,Tommaso Lintrami ,Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Curtis Bennett ,Dan Violet Sagmiller ,Paul Thomas ,Ben Tristem ,Mike Geig ,Robert Wiebe ,Tommaso Lintrami ,Jere Miles ,Juwal Bose ,
Publisher :Packt Publishing Ltd
Pages : 216
Format Available : PDF, ePub, Mobi
Total Read : 130
Total Download :1121
published Date : 2014-12-23
Description :If you are a Java developer who wants to learn LibGDX and create great games, then this book is for you. To take full advantage of this book, you are expected to be familiar with Java or any other object-oriented language. Experience of using Eclipse will be very useful.

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Game Development with Unity


Author :Will Goldstone ,Will Goldstone ,Tommaso Lintrami ,Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Curtis Bennett ,Dan Violet Sagmiller ,Paul Thomas ,Ben Tristem ,Mike Geig ,Robert Wiebe ,Tommaso Lintrami ,Jere Miles ,Juwal Bose ,Michelle Menard ,
Publisher :Muska/Lipman
Pages : 463
Format Available : PDF, ePub, Mobi
Total Read : 117
Total Download :623
published Date : 2012
Description :Provides information on using the Unity game engine to build games for any platform, including the Web, the Wii, and on smartphones.

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Unity 3.x game development essentials


Author :
Publisher :
Pages :
Format Available : PDF, ePub, Mobi
Total Read : 79
Total Download :1039
published Date : 2012
Description :

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Unity Game Development in 24 Hours, Sams Teach Yourself


Author :Ben Tristem ,Mike Geig ,
Publisher :Sams Publishing
Pages : 400
Format Available : PDF, ePub, Mobi
Total Read : 172
Total Download :1116
published Date : 2015-12-03
Description :In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity game engine at the heart of Hearthstone: Heroes of Warcraft, Kerbal Space Program and many other sizzling-hot games! You'll learn everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Unity 5 game development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Create and work with game objects, Unity's fundamental building blocks Work efficiently with Unity's graphical asset pipeline Apply shaders and textures to any 3D object Sculpt stunning game worlds with Unity's terrain and environmental toolsets Script tasks ranging from capturing input to building complex behaviors Quickly create repeatable, reusable game objects with prefabs Implement easy, intuitive game user interfaces Create amazing effects with Unity's particle system Leverage the full power of Unity's Mecanim animation system Integrate ambient 2D/3D audio into your games Use mobile device accelerometers and multi-touch displays Modify a desktop game for mobile platforms Apply the "finishing touches" and deploy your game

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Unity Game Development Scripting


Author :Ben Tristem ,Mike Geig ,Kyle D'Aoust ,
Publisher :Packt Publishing Ltd
Pages : 202
Format Available : PDF, ePub, Mobi
Total Read : 102
Total Download :763
published Date : 2014-12-22
Description :If you are new to Unity scripting and want to learn simple and modular code and advance your knowledge to the next level, this is the book for you.

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Unity 3D UI Essentials


Author :Ben Tristem ,Mike Geig ,Kyle D'Aoust ,Simon Jackson ,
Publisher :Packt Publishing Ltd
Pages : 280
Format Available : PDF, ePub, Mobi
Total Read : 133
Total Download :1115
published Date : 2015-01-31
Description :If you have a good understanding of Unity's core functionality and a decent grasp of C# scripting in Unity (although not essential if you are just using the Editor with the new UI), you'll be well placed to take advantage of the new UI feature set.

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Unity 4.x Game AI Programming


Author :Ben Tristem ,Mike Geig ,Kyle D'Aoust ,Simon Jackson ,Aung Sithu Kyaw ,
Publisher :Packt Publishing Ltd
Pages : 232
Format Available : PDF, ePub, Mobi
Total Read : 111
Total Download :931
published Date : 2013-01-01
Description :Step-by-step practical tutorialAre you are a programmer with basic knowledge of Unity3D who would like to add AI features to your game? Are you looking for a reference on implementing AI in Unity3D with simple to follow instructions, and lots of sample code and projects? Then this book is for you. You should have some background in C# language as this book will use C# for scripting. However if you know any other language you should be able to follow this book fairly easily.

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Augmented Reality Game Development


Author :Ben Tristem ,Mike Geig ,Kyle D'Aoust ,Simon Jackson ,Aung Sithu Kyaw ,Micheal Lanham ,
Publisher :Packt Publishing Ltd
Pages : 334
Format Available : PDF, ePub, Mobi
Total Read : 158
Total Download :573
published Date : 2017-01-20
Description :Create your own augmented reality games from scratch with Unity 5 About This Book Create your own augmented reality game from scratch and join the virtual reality gaming revolution Use the latest Unity 5 VR SDK to create pro-level AR games like Pokemon Go Innovate and explore the latest and most promising trend of AR gaming in the mobile gaming industry Who This Book Is For This book is for those who have a basic knowledge of game development techniques, but no previous knowledge of Unity is required. Some basic programming knowledge would be desirable, but the book is an introduction to the topic. The book is also suitable for experienced developers new to GIS or GPS development. What You Will Learn Build a location-based augmented reality game called Foodie Go Animate a player's avatar on a map Use the mobile device's camera as a game background Implement database persistence with SQLLite4Unity3D to carry inventory items across game sessions Create basic UI elements for the game, inventory, menu, and settings Perform location and content searches against the Google Places API Enhance the game's mood by adding visual shader effects Extend the game by adding multiplayer networking and other enhancements In Detail The heyday of location-based augmented reality games is upon us. They have been around for a few years, but the release of Pokemon Go was a gamechanger that catalyzed the market and led to a massive surge in demand. Now is the time for novice and experienced developers alike to turn their good ideas into augmented reality (AR) mobile games and meet this demand! If you are keen to develop virtual reality games with the latest Unity 5 toolkit, then this is the book for you. The genre of location-based AR games introduces a new platform and technical challenges, but this book will help simplify those challenges and show how to maximize your game audience. This book will take you on a journey through building a location-based AR game that addresses the core technical concepts: GIS fundamentals, mobile device GPS, mapping, map textures in Unity, mobile device camera, camera textures in Unity, accessing location-based services, and other useful Unity tips. The technical material also discusses what is necessary for further development to create a multiplayer version of the game. At the end, you will be presented with troubleshooting techniques in case you get into trouble and need a little help. Style and approach This book shows you how to create every step of the game and gives practical examples.

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Cocos2d-x Game Development Essentials


Author :Ben Tristem ,Mike Geig ,Kyle D'Aoust ,Simon Jackson ,Aung Sithu Kyaw ,Micheal Lanham ,Frahaan Hussain ,Arutosh Gurung ,Gareth Jones ,
Publisher :Packt Publishing Ltd
Pages : 136
Format Available : PDF, ePub, Mobi
Total Read : 140
Total Download :662
published Date : 2014-08-18
Description :This book is designed to help existing developers who are looking to learn this amazing framework, which provides cross-platform development. It is also perfect for developers who already have an existing C++ foundation and would like to learn game development using Cocos2d-x, or those who are coming from another framework.

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Creating Games with Unity and Maya


Author :Ben Tristem ,Mike Geig ,Kyle D'Aoust ,Simon Jackson ,Aung Sithu Kyaw ,Micheal Lanham ,Frahaan Hussain ,Arutosh Gurung ,Gareth Jones ,Adam Watkins ,
Publisher :Taylor & Francis
Pages : 549
Format Available : PDF, ePub, Mobi
Total Read : 151
Total Download :558
published Date : 2012-10-12
Description :Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment. This accessible guide provides a "non-programmer" entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions.

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jQuery Game Development Essentials


Author :Ben Tristem ,Mike Geig ,Kyle D'Aoust ,Simon Jackson ,Aung Sithu Kyaw ,Micheal Lanham ,Frahaan Hussain ,Arutosh Gurung ,Gareth Jones ,Adam Watkins ,Selim Arsever ,
Publisher :Packt Publishing Ltd
Pages : 244
Format Available : PDF, ePub, Mobi
Total Read : 132
Total Download :861
published Date : 2013-04-25
Description :Written as a concise yet practical guide with an explicit focus on utilizing jQuery for game development, you'll learn how to create stunning games that look great without the hassle of learning about a complex game engine in the process.Knowledge of JavaScript and jQuery as well as basic experience with frontend development is all you need to start making games in a matter of hours with this essential guide. Whilst also suitable for those who simply want to start making games with jQuery, it's specifically targeted at web developers that want to experiment with and utilize their existing skills.

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