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Unity 3 x game development essentials

Unity 3 X Game Development Essentials

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Unity 3.x Game Development Essentials


Author :Will Goldstone ,
Publisher :Packt Publishing Ltd
Pages : 488
Format Available : PDF, ePub, Mobi
Total Read : 94
Total Download :801
published Date : 2011-12-20
Description :This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.

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Unity Game Development Essentials


Author :Will Goldstone ,Will Goldstone ,
Publisher :Packt Publishing Ltd
Pages : 298
Format Available : PDF, ePub, Mobi
Total Read : 127
Total Download :681
published Date : 2009-10-01
Description :Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!

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Unity 3.x game development essentials


Author :
Publisher :
Pages :
Format Available : PDF, ePub, Mobi
Total Read : 52
Total Download :899
published Date : 2012
Description :

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Unity Game Development Cookbook


Author :Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,
Publisher :O'Reilly Media
Pages : 406
Format Available : PDF, ePub, Mobi
Total Read : 96
Total Download :824
published Date : 2019-03-13
Description :Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development—from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine by following very brief exercises that teach specific features of the software Second, this tutorial-oriented guide provides a collection of snippets that solve common gameplay problems, like determining if a player has completed a lap in a race Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible so you can move onto the next step in the project. Unity Game Development Cookbook is ideal for beginning to intermediate Unity developers. Beginners will get a broad immersion into the Unity development environment, while intermediate developers will learn how to apply the foundational Unity skills they have to solve real game development problems.

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Unity 2017 Game Development Essentials, Third Edition


Author :Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Tommaso Lintrami ,
Publisher :
Pages : 672
Format Available : PDF, ePub, Mobi
Total Read : 68
Total Download :727
published Date : 2018-01-29
Description :Go through 3D game development techniques using Unity Key Features Kick-start your game development carrer and build ready-to-play 2D and 3D games with ease Understand the key concepts in game design including scripting, physics, instantiation, particle effects, and more Build games that run on desktop, mobile, and the web Book Description Unity is the most popular game engine among Indie developers, start-ups, and medium to large independent game development companies. This book is a complete exercise in game development covering environments, physics, sound, particles, and much more--to get you up and running with Unity rapidly. In this informal guide, you'll get to grips with the basics of game development, starting off with using C# for scripting. You'll get the hang of Unity's development environment and will be able to set up the required assets for your frst 2D game. You'll work on animating your player and getting it to move in the 2D environment. Next, you'll see how to build the game in 3D, making use of Unity's new 3D animation system. After building a beautiful 3D environment for the game, you'll work with the latest physics system that Unity has to offer and will make your assets interactive. You'll induce artifcial intelligence into the enemies and develop a mechanism to hit them with rocks and punches. Once you've made things pretty with the particle system, you'll move on to optimize the game, adding a cross-platform ready UI, and publishing your game across multiple platforms. You'll walk away with a cool 2D parallax side parallax game and an even cooler third-person 3D adventure game, but most importantly, with the confdence to build your own games. What you will learn Script games using C# Build your very first 2D and 3D games Work through the key concepts in game development such as animations, physics, and scripting Test and optimize your games to attain great performance Create fully functional menus, HUDs, and UI Create player character interactions with AI and NPC Who this book is for Who this book is written for: If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games with ideas bubbling away in the back of your mind, Unity and this book should be your starting point.

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Game Development with Unity


Author :Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Tommaso Lintrami ,Michelle Menard ,
Publisher :Muska/Lipman
Pages : 463
Format Available : PDF, ePub, Mobi
Total Read : 74
Total Download :1129
published Date : 2012
Description :Provides information on using the Unity game engine to build games for any platform, including the Web, the Wii, and on smartphones.

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Unity 3.x Game Development Essentials 한국어판(CD1장포함)(acorn PACKT)


Author :Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Tommaso Lintrami ,Michelle Menard ,윌골드스톤 ,
Publisher :
Pages : 520
Format Available : PDF, ePub, Mobi
Total Read : 158
Total Download :766
published Date : 2012-04-30
Description :

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Cocos2d-x Game Development Essentials


Author :Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Tommaso Lintrami ,Michelle Menard ,윌골드스톤 ,Frahaan Hussain ,Arutosh Gurung ,Gareth Jones ,
Publisher :Packt Publishing Ltd
Pages : 136
Format Available : PDF, ePub, Mobi
Total Read : 174
Total Download :1135
published Date : 2014-08-18
Description :This book is designed to help existing developers who are looking to learn this amazing framework, which provides cross-platform development. It is also perfect for developers who already have an existing C++ foundation and would like to learn game development using Cocos2d-x, or those who are coming from another framework.

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Unity IOS Essentials


Author :Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Tommaso Lintrami ,Michelle Menard ,윌골드스톤 ,Frahaan Hussain ,Arutosh Gurung ,Gareth Jones ,Robert Wiebe ,
Publisher :Packt Publishing Ltd
Pages : 358
Format Available : PDF, ePub, Mobi
Total Read : 164
Total Download :530
published Date : 2011-12-08
Description :You will start by considering the essential differences between mobile and desktop game development. You will then get straight into creating unity projects that will run on the entire spectrum of iOS devices. This book is for people who want to plan, develop, and deploy Unity 3D games on iOS mobile platforms, including iPhone, iPod Touch and iPad. Anyone who has experience with the free desktop version of Unity 3D can pick up this book and learn how to take the desktop skills and optimize them to work on the mobile iOS platforms. Some of the features in this book discuss the Pro features of Unity 3D for iOS so a Pro license is required to use some of the features (notably Occlusion Culling and Beast Light mapping).

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Unity AI Programming Essentials


Author :Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Tommaso Lintrami ,Michelle Menard ,윌골드스톤 ,Frahaan Hussain ,Arutosh Gurung ,Gareth Jones ,Robert Wiebe ,Curtis Bennett ,Dan Violet Sagmiller ,
Publisher :Packt Publishing Ltd
Pages : 162
Format Available : PDF, ePub, Mobi
Total Read : 80
Total Download :747
published Date : 2014-12-22
Description :This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do not need any previous AI knowledge; this book will explain all the essential AI concepts and show you how to add and use them in your games.

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LibGDX Game Development Essentials


Author :Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Tommaso Lintrami ,Michelle Menard ,윌골드스톤 ,Frahaan Hussain ,Arutosh Gurung ,Gareth Jones ,Robert Wiebe ,Curtis Bennett ,Dan Violet Sagmiller ,Juwal Bose ,
Publisher :Packt Publishing Ltd
Pages : 216
Format Available : PDF, ePub, Mobi
Total Read : 32
Total Download :1093
published Date : 2014-12-23
Description :If you are a Java developer who wants to learn LibGDX and create great games, then this book is for you. To take full advantage of this book, you are expected to be familiar with Java or any other object-oriented language. Experience of using Eclipse will be very useful.

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Unity Artificial Intelligence Programming - Fourth Edition


Author :Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Tommaso Lintrami ,Michelle Menard ,윌골드스톤 ,Frahaan Hussain ,Arutosh Gurung ,Gareth Jones ,Robert Wiebe ,Curtis Bennett ,Dan Violet Sagmiller ,Juwal Bose ,Davide Aversa ,Aung Sithu Kyaw ,Clifford Peters ,
Publisher :
Pages : 246
Format Available : PDF, ePub, Mobi
Total Read : 45
Total Download :1193
published Date : 2018-11-30
Description :Learn and Implement game AI in Unity 2018 to build smart game environments and enemies with A*, Finite State Machines, Behavior Trees and NavMesh. Key Features Build richer games by learning the essential concepts in AI for games like Behavior Trees and Navigation Meshes Implement character behaviors and simulations using the Unity Machine Learning toolkit Explore the latest Unity 2018 features to make implementation of AI in your game easier Book Description Developing Artificial Intelligence (AI) for game characters in Unity 2018 has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from the basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This fourth edition with Unity will help you break down AI into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. Further on, you'll learn how to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM). Next, you'll learn how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. You'll then learn how to implement simple flocks and crowd dynamics, which are key AI concepts in Unity. Moving on, you'll learn how to implement a behavior tree through a game-focused example. Lastly, you'll apply all the concepts in the book to build a popular game. What you will learn Create smarter game worlds and characters with C# programming Apply automated character movement using pathfinding and steering behaviors Implement non-player character decision-making algorithms using Behavior Trees and FSMs Build believable and highly efficient artificial flocks and crowds Create sensory systems for your AI with the most commonly used techniques Construct decision-making systems to make agents take different actions Explore the application of machine learning in Unity Who this book is for This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation.

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Unity Artificial Intelligence Programming


Author :Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Tommaso Lintrami ,Michelle Menard ,윌골드스톤 ,Frahaan Hussain ,Arutosh Gurung ,Gareth Jones ,Robert Wiebe ,Curtis Bennett ,Dan Violet Sagmiller ,Juwal Bose ,Davide Aversa ,Aung Sithu Kyaw ,Clifford Peters ,Dr. Davide Aversa ,Aung Sithu Kyaw ,Clifford Peters ,
Publisher :Packt Publishing Ltd
Pages : 246
Format Available : PDF, ePub, Mobi
Total Read : 113
Total Download :697
published Date : 2018-11-30
Description :Learn and Implement game AI in Unity 2018 to build smart game environments and enemies with A*, Finite State Machines, Behavior Trees and NavMesh. Key Features Build richer games by learning the essential concepts in AI for games like Behavior Trees and Navigation Meshes Implement character behaviors and simulations using the Unity Machine Learning toolkit Explore the latest Unity 2018 features to make implementation of AI in your game easier Book Description Developing Artificial Intelligence (AI) for game characters in Unity 2018 has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from the basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This fourth edition with Unity will help you break down AI into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. Further on, you'll learn how to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM). Next, you'll learn how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. You'll then learn how to implement simple flocks and crowd dynamics, which are key AI concepts in Unity. Moving on, you'll learn how to implement a behavior tree through a game-focused example. Lastly, you'll apply all the concepts in the book to build a popular game. What you will learn Create smarter game worlds and characters with C# programming Apply automated character movement using pathfinding and steering behaviors Implement non-player character decision-making algorithms using Behavior Trees and FSMs Build believable and highly efficient artificial flocks and crowds Create sensory systems for your AI with the most commonly used techniques Construct decision-making systems to make agents take different actions Explore the application of machine learning in Unity Who this book is for This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation.

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Unity Game Development in 24 Hours, Sams Teach Yourself


Author :Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Tommaso Lintrami ,Michelle Menard ,윌골드스톤 ,Frahaan Hussain ,Arutosh Gurung ,Gareth Jones ,Robert Wiebe ,Curtis Bennett ,Dan Violet Sagmiller ,Juwal Bose ,Davide Aversa ,Aung Sithu Kyaw ,Clifford Peters ,Dr. Davide Aversa ,Aung Sithu Kyaw ,Clifford Peters ,Ben Tristem ,Mike Geig ,
Publisher :Sams Publishing
Pages : 400
Format Available : PDF, ePub, Mobi
Total Read : 112
Total Download :1064
published Date : 2015-11-16
Description :In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 5 game engine at the heart of Hearthstone: Heroes of Warcraft, Kerbal Space Program, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions.

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Unity 4.x Game AI Programming


Author :Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Tommaso Lintrami ,Michelle Menard ,윌골드스톤 ,Frahaan Hussain ,Arutosh Gurung ,Gareth Jones ,Robert Wiebe ,Curtis Bennett ,Dan Violet Sagmiller ,Juwal Bose ,Davide Aversa ,Aung Sithu Kyaw ,Clifford Peters ,Dr. Davide Aversa ,Aung Sithu Kyaw ,Clifford Peters ,Ben Tristem ,Mike Geig ,Aung Sithu Kyaw ,
Publisher :Packt Publishing Ltd
Pages : 232
Format Available : PDF, ePub, Mobi
Total Read : 118
Total Download :980
published Date : 2013-01-01
Description :Step-by-step practical tutorialAre you are a programmer with basic knowledge of Unity3D who would like to add AI features to your game? Are you looking for a reference on implementing AI in Unity3D with simple to follow instructions, and lots of sample code and projects? Then this book is for you. You should have some background in C# language as this book will use C# for scripting. However if you know any other language you should be able to follow this book fairly easily.

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jQuery Game Development Essentials


Author :Paris Buttfield-Addison ,Jon Manning ,Tim Nugent ,Tommaso Lintrami ,Michelle Menard ,윌골드스톤 ,Frahaan Hussain ,Arutosh Gurung ,Gareth Jones ,Robert Wiebe ,Curtis Bennett ,Dan Violet Sagmiller ,Juwal Bose ,Davide Aversa ,Aung Sithu Kyaw ,Clifford Peters ,Dr. Davide Aversa ,Aung Sithu Kyaw ,Clifford Peters ,Ben Tristem ,Mike Geig ,Aung Sithu Kyaw ,Selim Arsever ,
Publisher :Packt Publishing Ltd
Pages : 244
Format Available : PDF, ePub, Mobi
Total Read : 47
Total Download :510
published Date : 2013-04-25
Description :Written as a concise yet practical guide with an explicit focus on utilizing jQuery for game development, you'll learn how to create stunning games that look great without the hassle of learning about a complex game engine in the process.Knowledge of JavaScript and jQuery as well as basic experience with frontend development is all you need to start making games in a matter of hours with this essential guide. Whilst also suitable for those who simply want to start making games with jQuery, it's specifically targeted at web developers that want to experiment with and utilize their existing skills.

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